FakeBackend constructor
FakeBackend({})
Implementation
FakeBackend({
Set<String> missingShaders = const <String>{},
this.supportsWireframe = true,
this.supportsStencil = true,
this.supportsRenderToMip = true,
this.unsupportedFormats = const <TextureFormat>{},
this.maxAnisotropy = 16,
}) : shaders = FakeShaderLibrary(missing: missingShaders);