TouchDrive class final
A wheel and pedals, drawn over a game nobody can reach a keyboard for.
TouchControls does not fit and should not be made to. It is a thumb
stick and a cluster of buttons; a vehicle has no stick, its steering is one
axis rather than two, and its two most important controls are held for
whole corners at a time rather than tapped. Bending the shared widget into
this shape would make it worse at the games that already use it.
The layout:
| control | where |
|---|---|
| SteeringBand on steerLeft and steerRight | bottom left |
| pedals (TouchButton.pedal): handbrake, brake, throttle | bottom right, the throttle nearest the thumb |
| corner | top right, on its own |
What the controls are named and which actions they press are the game's.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- TouchDrive
Constructors
- TouchDrive({Key? key, required InputState state, required GameAction steerLeft, required GameAction steerRight, required GameAction throttle, required GameAction brake, GameAction? handbrake, TouchAction? corner, String? throttleLabel, String? brakeLabel, String? handbrakeLabel, AxisAction? steer})
-
A wheel on
steerLeftandsteerRightand pedals onthrottleandbrakeoverstate; the handbrake and corner only when given.const
Properties
- brake → GameAction
-
The action the brake pedal holds.
final
- brakeLabel → String?
-
What the brake pedal says; null for the word in the player's language.
final
- corner → TouchAction?
-
A button pressed once, standing still — fresh tyres, a reset, a horn —
or null for none.
final
- handbrake → GameAction?
-
Optional, because a game may not have one and a control for nothing is
worse than a gap.
final
- handbrakeLabel → String?
-
What the handbrake pedal says; null for the word in the player's
language.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → InputState
-
The input the wheel and pedals write into, as a device would.
final
- steer → AxisAction?
-
The wheel as one
AxisActionas well — see SteeringBand.axis.final - steerLeft → GameAction
-
The action the wheel gives its left lock, a fraction from nought to
one.
final
- steerRight → GameAction
-
The action the wheel gives its right lock, a fraction from nought to
one.
final
- throttle → GameAction
-
The action the throttle pedal holds, the one nearest the thumb.
final
- throttleLabel → String?
-
What the pedals say, on them and to a screen reader; null for
Flutter3dGameLocalizations.throttle,
brakeandhandbrakein the player's language.final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited