runner constant

MonsterDef const runner

Fast, fragile, and always in your face. The state machine's simplest case and the one that sets the game's tempo.

Implementation

static const MonsterDef runner = MonsterDef(
  name: 'runner',
  health: 45.0,
  speed: 5.4,
  radius: 0.35,
  height: 1.7,
  sightRange: 24.0,
  attack: WeaponDef(
    name: 'claws',
    loudness: 4.0,
    behaviour: MeleeBehaviour(),
    ammo: AmmoType.none,
    damage: 9.0,
    shotsPerSecond: 1.6,
    range: 1.9,
    automatic: true,
  ),
);