runner constant
MonsterDef
const runner
Fast, fragile, and always in your face. The state machine's simplest case and the one that sets the game's tempo.
Implementation
static const MonsterDef runner = MonsterDef(
name: 'runner',
health: 45.0,
speed: 5.4,
radius: 0.35,
height: 1.7,
sightRange: 24.0,
attack: WeaponDef(
name: 'claws',
loudness: 4.0,
behaviour: MeleeBehaviour(),
ammo: AmmoType.none,
damage: 9.0,
shotsPerSecond: 1.6,
range: 1.9,
automatic: true,
),
);