KeyPips class final

The keys the player is carrying, as a pip each.

Named for the drawing rather than for the thing: KeyRing is already the engine type that holds them, and two of that name a package apart is a prefix at every use.

Takes the Inventory rather than the set of names, because a key that has been used is removed from it and a game holding its own copy showed one that was gone. Unknown names are drawn in ReadoutStyle.dim: a level may name a key colour this table has never heard of, and a pip in grey is a better answer than a crash or a missing pip a player cannot account for.

Inheritance

Constructors

KeyPips({Key? key, required Inventory inventory, Map<String, Color> colours = const <String, Color>{}, ReadoutStyle style = const ReadoutStyle(), double pipSize = 10.0})
const

Properties

colours → Map<String, Color>
What colour each key name is drawn in. A name not here gets ReadoutStyle.dim.
final
hashCode → int
The hash code for this object.
no setterinherited
inventory → Inventory
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
pipSize → double
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
style → ReadoutStyle
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited