HealthBar class final

How much of the player is left, and what is in front of it.

Armour is drawn over the health rather than beside it, because that is what it does: it is the share of the next hit somebody else takes, not a second life. Two bars side by side was the drawing every game reached for first and it reads as twice the health, which is exactly wrong at the moment it matters.

Inheritance

Constructors

HealthBar({Key? key, required double health, required double armour, double maxHealth = 100.0, double maxArmour = 100.0, double lowAt = 0.25, ReadoutStyle style = const ReadoutStyle()})
const

Properties

armour → double
final
hashCode → int
The hash code for this object.
no setterinherited
health → double
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
lowAt → double
The share of health below which the bar turns ReadoutStyle.warning.
final
maxArmour → double
final
maxHealth → double
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
style → ReadoutStyle
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited