ComputePrepareContext class final
What a ComputeStep is told when it is placed (ComputeStep.prepare): one object that can gain members — the resources a device keeps for it, what a device lost and found again asks of it — rather than the device alone, which is the hardware interface's to grow.
Constructors
- ComputePrepareContext({required GraphicsDevice device})
-
A placement for frames drawn on
device.const
Properties
- device → GraphicsDevice
-
The device the frames are drawn on, whose compute the step is placed
on.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited