ComputePrepareContext class final

What a ComputeStep is told when it is placed (ComputeStep.prepare): one object that can gain members — the resources a device keeps for it, what a device lost and found again asks of it — rather than the device alone, which is the hardware interface's to grow.

Constructors

ComputePrepareContext({required GraphicsDevice device})
A placement for frames drawn on device.
const

Properties

device → GraphicsDevice
The device the frames are drawn on, whose compute the step is placed on.
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited