BundleAssetSource class final
A model in the Flutter asset bundle.
Reading the bundle from a background isolate needs the platform channel to be wired up there; decodeModelInIsolate passes the root isolate token that makes that possible.
Named Flutter, which is why it lives here rather than in
flutter3d_core (mcp-03n). FileAssetSource, its dart:io sibling, made
the move; this is the one AssetSource that could not.
- Inheritance
-
- Object
- AssetSource
- BundleAssetSource
Constructors
- BundleAssetSource(String assetPath)
-
A source for the bundle key
assetPath.const
Properties
- assetPath → String
-
The key the model is declared under in the asset bundle, such as
assets/models/crate.f3d; relative URIs inside the model resolve against its directory.final - contentHash → String?
-
The SHA-256 of the file read returns, as 64 lowercase hexadecimal
digits, when the source knows it ahead of reading; null when it does
not, which is every source that reads a file it did not publish.
no setterinherited
- fileName → String
-
Everything after the last path separator.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → String
-
Stable identity, used as the cache key.
no setteroverride
- resolveUri → AssetUriResolver
-
Resolves files referenced from inside the model, relative to its directory.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- version → int?
-
The asset's version in the place it comes from (a model's version on
the hub, a store's revision), from 1; null for a source with no
versions, which is a file on disk or in a bundle.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
read(
AssetRead request) → Future< Uint8List> -
A generated file (isGeneratedAsset) is read with
loadRevalidatedAsset, so on the web a cached copy from an older
deploy is never paired with newer code —
A4.18.override -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited