ShadowDistanceShader constructor
const
ShadowDistanceShader()
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under ShadowDistance.
Implementation
const ShadowDistanceShader();
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under ShadowDistance.
const ShadowDistanceShader();