LocalExposureShader constructor
const
LocalExposureShader()
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under LocalExposure.
Implementation
const LocalExposureShader();
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under LocalExposure.
const LocalExposureShader();