FieldDecayShader constructor
const
FieldDecayShader()
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under FieldDecay.
Implementation
const FieldDecayShader();
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under FieldDecay.
const FieldDecayShader();