DofTileMaxShader constructor
const
DofTileMaxShader()
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under DofTileMax.
Implementation
const DofTileMaxShader();
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under DofTileMax.
const DofTileMaxShader();