DebugLineVertexShader constructor
const
DebugLineVertexShader()
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under DebugLineVertex.
Implementation
const DebugLineVertexShader();
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under DebugLineVertex.
const DebugLineVertexShader();