DebugLineShader constructor
const
DebugLineShader()
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under DebugLine.
Implementation
const DebugLineShader();
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under DebugLine.
const DebugLineShader();