CameraVelocityShader constructor
const
CameraVelocityShader()
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under CameraVelocity.
Implementation
const CameraVelocityShader();
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under CameraVelocity.
const CameraVelocityShader();