BloomThresholdShader constructor
const
BloomThresholdShader()
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under BloomThreshold.
Implementation
const BloomThresholdShader();
Keeps no state, so one const instance serves every draw;
builtinCpuShaders files it under BloomThreshold.
const BloomThresholdShader();