EasuShader class final

easu.frag: the edge-adaptive upscale — R5. Mirrors the GLSL tap for tap: twelve taps, the edge's direction and length from the four nearest, an approximated Lanczos-2 stretched along the edge, and the result held between the four nearest.

Inheritance

Constructors

EasuShader()
const

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
run(Float32List v, ShaderBindings b, FragmentContext c) → Vector4?
Returns linear RGBA for attachment zero. Null discards the fragment.
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited