EasuShader class final
easu.frag: the edge-adaptive upscale — R5. Mirrors the GLSL tap for
tap: twelve taps, the edge's direction and length from the four nearest,
an approximated Lanczos-2 stretched along the edge, and the result held
between the four nearest.
- Inheritance
-
- Object
- CpuFragmentShader
- EasuShader
Constructors
- EasuShader()
-
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
run(
Float32List v, ShaderBindings b, FragmentContext c) → Vector4? -
Returns linear RGBA for attachment zero. Null discards the fragment.
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited