F3dDecoder class final
.f3d through the same ModelDecoder boundary an application's own
formats come through, so every built-in reader is one: see
builtInModelDecoder.
- Inheritance
-
- Object
- ModelDecoder
- F3dDecoder
Constructors
- F3dDecoder()
-
The decoder; it holds no state, so one const instance serves.
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- readsRanges → bool
-
Whether this decoder reads its file in ranges rather than being handed
it whole: a pager through a big file — splats, a point cloud's octree,
a tiled terrain — that wants its header first and the rest as it is
drawn.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
decode(
ModelDecodeContext context) → Future< ModelDocument> -
Synchronous underneath: the header is read and every array becomes a
view over
byteswhen it is asked for. A material's lighting model is read against the request'sModelLoadRequest.lightingModels.override -
handles(
ModelProbe probe) → bool -
Whether this decoder wants the file ModelProbe names.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited