RuntimeRenderStep constructor
const
RuntimeRenderStep({})
A step named name at anchor, drawn by shaders; by default over
the scene's light every frame, with no needs and no ordering.
Implementation
const RuntimeRenderStep({
required this.name,
required this.anchor,
required this.shaders,
this.present = false,
this.needs = const <String>[],
this.after = const <String>[],
this.before = const <String>[],
this.program,
this.lightTypes,
});