runtimeShaderSdk top-level constant
String
const runtimeShaderSdk
The text a ShaderBundle built at run time carries in its sdk field.
No backend that loads a run-time bundle compares it — the software rasteriser and WebGL2 compile nothing ahead of time — and the one that does, Impeller, never gets one: runtimeMaterialBundle refuses it first.
Implementation
const String runtimeShaderSdk = 'flutter3d run time';