RuntimeShadersException class final

A shader a plugin brought at run time that this engine cannot compile, with the sentence that says why and what to do instead.

The refusal decision 15 asks for, not a failure. A material in a data plugin is source; whether it can become a shader while the game runs is a property of the backend. Impeller runs what impellerc compiled ahead of time, and impellerc ships with the Flutter SDK rather than with a game, so it never can. The registry that meets this records it as the reason the material or the step is off, and the rest of the plugin installs.

Implemented types

Constructors

RuntimeShadersException(String message)
const

Properties

cause → Object?
What was thrown underneath, when this one wraps it; null otherwise.
no setterinherited
hashCode → int
The hash code for this object.
no setterinherited
message → String
What went wrong, as a sentence that names the thing it went wrong with.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.

Operators

operator ==(Object other) → bool
The equality operator.
inherited