materialExtensions constant
int
const materialExtensions
u32 materialIndex, u32 jsonOffset, u32 jsonLength into the strings section.
The layers as glTF's own extension JSON, not as fixed fields. They
are a handful of numbers per material that has any, read once at load,
and the list of them grows with every KHR_materials_* the renderer
learns; a fixed record would change size with each, where JSON keeps
one record that an older reader reads what it knows of. A texture is
{"image": i, "texCoord": n, "sampling": flags}, the flags those of
F3dSamplingFlags.
Implementation
static const int materialExtensions = 12;