lightmapUsage top-level constant
String
const lightmapUsage
What flutter3d help lightmap prints.
Implementation
const String lightmapUsage = '''
usage: dart run flutter3d_build:lightmap [options] <level.json> ...
Bakes the light a level's walls throw on each other into
<level>.lightmap.bin beside each level, the sidecar the level loader reads.
Deterministic: two bakes of one level are the same bytes, so a committed
map that differs from a fresh bake is a level nobody re-baked.
--density <n> texels per metre of face; default 4
--bounces <n> how many times light bounces; default 2
--samples <n> rays a texel sends each bounce; default 64
--direct bake the direct light and its shadows in as well, to look
at the unwrap; a shipped map leaves them to the renderer
''';