DidNotStart class
The screen an application shows when it could not open a renderer.
Five applications had their own, and the differences between them were
a background colour and a text colour — the same Scaffold, Center,
Padding and Text written out five times. The one difference that
mattered is the sentence, and that stays with the caller: the platformer's
says where the shader bundle comes from, and that is the most useful thing
anybody has ever put on this screen.
Why there is a screen at all
Because the alternative is what two of the three games did before
RunSession: catch the throw, print it, and show black for ever. A line in
a console is not something a person playing the game can see, and "the
window is black" is indistinguishable from a scene with no lights in it.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- DidNotStart
Constructors
Properties
- background → Color
-
final
- error → Object
-
Whatever was thrown. Shown as it is: a stack trace on screen is ugly and
is still the fastest route from "it did not start" to why.
final
- explaining → String?
-
What the application knows that the error does not.
final
- foreground → Color
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited