setOpacity method
Set the animation to a specific opacity value (0.0 to 1.0)
Implementation
void setOpacity(double value) {
if (mounted && !_isDisposed && _isInitialized) {
_controller.value = value.clamp(0.0, 1.0);
}
}
Set the animation to a specific opacity value (0.0 to 1.0)
void setOpacity(double value) {
if (mounted && !_isDisposed && _isInitialized) {
_controller.value = value.clamp(0.0, 1.0);
}
}