FSSequentialAnimation constructor
const
FSSequentialAnimation({
- Key? key,
- required List<
Widget> children, - required FSAnimationSequence sequence,
- bool autoPlay = true,
- String? semanticLabel,
- VoidCallback? onComplete,
- VoidCallback? onStart,
- bool respectSystemPreferences = true,
Implementation
const FSSequentialAnimation({
super.key,
required this.children,
required this.sequence,
this.autoPlay = true,
this.semanticLabel,
this.onComplete,
this.onStart,
this.respectSystemPreferences = true,
});