FlumeColors class Foundation
Color scheme defined by Flume.
Constructors
- FlumeColors({required Brightness brightness, required Color primary, required Color onPrimary, required Color secondary, required Color tertiary, required Color quaternary, required Color header, required Color body, required Color subtitle, required Color icon, required Color buttonFocus, required Color signal, required Color onSignal, required Color success, required Color onSuccess, required Color warning, required Color onWarning, required Color error, required Color onError, required Color draw, required Color highlight10, required Color highlight30, required Color inactive, required Color overlay30, required Color overlay50, required Color overlay70, required Color shadow})
-
const
- FlumeColors.fallback()
-
{@category Foundation}
{@subCategory Colors}
Default color scheme.
factory
Properties
- body → Color
-
{@category Foundation}
{@subCategory Colors}
Text color for body text.
final
- brightness → Brightness
-
{@category Foundation}
{@subCategory Colors}
The Brightness of the palette
final
-
{@category Foundation}
{@subCategory Colors}
Color for button borders when focues
final
- draw → Color
-
{@category Foundation}
{@subCategory Colors}
Color signaling neutral outcome.
final
- error → Color
-
{@category Foundation}
{@subCategory Colors}
Color signaling error or negative outcome.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- header → Color
-
{@category Foundation}
{@subCategory Colors}
Text color for headings.
final
- highlight10 → Color
-
{@category Foundation}
{@subCategory Colors}
Subtle highlight color (overlay).
final
- highlight30 → Color
-
{@category Foundation}
{@subCategory Colors}
Stronger highlight color (overlay).
final
- icon → Color
-
{@category Foundation}
{@subCategory Colors}
Color for icons.
final
- inactive → Color
-
{@category Foundation}
{@subCategory Colors}
Colors signaling inactive/disabled elements.
final
- onError → Color
-
{@category Foundation}
{@subCategory Colors}
Contrast color to the error color.
final
- onPrimary → Color
-
{@category Foundation}
{@subCategory Colors}
Contrast color to the primary color.
final
- onSignal → Color
-
{@category Foundation}
{@subCategory Colors}
Contrast color to the signal color.
final
- onSuccess → Color
-
{@category Foundation}
{@subCategory Colors}
Contrast color to the success color.
final
- onWarning → Color
-
{@category Foundation}
{@subCategory Colors}
Contrast color to the warning color.
final
- overlay30 → Color
-
{@category Foundation}
{@subCategory Colors}
Subtle dim overlay (overlay).
final
- overlay50 → Color
-
{@category Foundation}
{@subCategory Colors}
Stronger dim overlay (overlay).
final
- overlay70 → Color
-
{@category Foundation}
{@subCategory Colors}
Strongest dim overlay (overlay).
final
- primary → Color
-
{@category Foundation}
{@subCategory Colors}
The primary/brand color.
final
- quaternary → Color
-
{@category Foundation}
{@subCategory Colors}
Contrast color to the secondary color.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- secondary → Color
-
{@category Foundation}
{@subCategory Colors}
Complementary color to the primary color.
final
- shadow → Color
-
{@category Foundation}
{@subCategory Colors}
Base color for shadows.
final
- signal → Color
-
{@category Foundation}
{@subCategory Colors}
Sharp, bright signaling color that contrasts most of the other colors.
final
- subtitle → Color
-
{@category Foundation}
{@subCategory Colors}
Text color for small/footer text.
final
- success → Color
-
{@category Foundation}
{@subCategory Colors}
Color signaling success or positive outcome.
final
- tertiary → Color
-
{@category Foundation}
{@subCategory Colors}
Third complementary color to the primary color.
final
-
values
→ List<
Color> -
{@category Foundation}
{@subCategory Colors}
All colors, sorted by name.
no setter
- warning → Color
-
{@category Foundation}
{@subCategory Colors}
Color signaling warning or caution.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, Color> - {@category Foundation} {@subCategory Colors} Map from all color names to colors.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited