MenuBarState class

The state for a MenuBar widget.

Provides methods to programmatically control the menu bar, such as showItem, showItemAt, and closeFlyout.

Inheritance

Constructors

Properties

context → BuildContext
The location in the tree where this widget builds.
no setterinherited
currentOpenItem → MenuBarItem?
The currently open item in the menu bar.
no setter
hashCode → int
The hash code for this object.
no setterinherited
mounted → bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
widget → MenuBar
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
closeFlyout() → Future<void>
Close the currently open flyout.
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant MenuBar oldWidget) → void
Called whenever the widget configuration changes.
override
dispose() → void
Called when this object is removed from the tree permanently.
override
initState() → void
Called when this object is inserted into the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
showItem(MenuBarItem item, [bool closeIfOpen = true]) → Future<void>
Show the flyout of the given item.
showItemAt(int index, [bool closeIfOpen = true]) → Future<void>
Show the flyout of the item at the given index.
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

barMargin → const EdgeInsetsDirectional
The default margin between menu bar items.
barPadding → const EdgeInsetsDirectional
The default padding for menu bar items.