FluentNodeDefinition<T extends FNode> class

Constructors

FluentNodeDefinition({required String type, required Type nodeClass, required FluentNodeDecoder decode, required FluentNodeFactory create, required FluentNodeWidgetBuilder buildWidget, List<FNode> children(T node) = _noChildren, List<FNode>? mutableChildren(T node) = _noMutableChildren, bool inline = false, bool atomic = false, Map<String, Object? Function(T node)> formatProjections = const {}})
const

Properties

atomic → bool
final
buildWidget → FluentNodeWidgetBuilder
final
children → List<FNode> Function(T node)
final
create → FluentNodeFactory
final
decode → FluentNodeDecoder
final
formatProjections → Map<String, Object? Function(T node)>
final
hashCode → int
The hash code for this object.
no setterinherited
inline → bool
final
mutableChildren → List<FNode>? Function(T node)
final
nodeClass → Type
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
type → String
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited