FluentTooltipBaseState class
Everything needed to render a tooltip, independent of appearance.
The counterpart of FluentButtonBaseState. buildFluentTooltip takes this
rather than FluentTooltipState, which is what makes "Fluent's state, my own
styling, Fluent's rendering" a supported path rather than a fork.
- Implementers
- Annotations
Constructors
- FluentTooltipBaseState({required FluentTooltipPosition position, required bool withArrow, required Widget content})
-
Creates a base state.
const
Properties
- content → Widget
-
The tooltip body.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- position → FluentTooltipPosition
-
Which side of the target the surface sits on. Read by the renderer, since
it decides where the arrow goes — it is geometry, not styling.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- withArrow → bool
-
Whether the pointing arrow is drawn.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited