FluentTooltipBaseState class

Everything needed to render a tooltip, independent of appearance.

The counterpart of FluentButtonBaseState. buildFluentTooltip takes this rather than FluentTooltipState, which is what makes "Fluent's state, my own styling, Fluent's rendering" a supported path rather than a fork.

Implementers
Annotations

Constructors

FluentTooltipBaseState({required FluentTooltipPosition position, required bool withArrow, required Widget content})
Creates a base state.
const

Properties

content → Widget
The tooltip body.
final
hashCode → int
The hash code for this object.
no setterinherited
position → FluentTooltipPosition
Which side of the target the surface sits on. Read by the renderer, since it decides where the arrow goes — it is geometry, not styling.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
withArrow → bool
Whether the pointing arrow is drawn.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited