FluentAvatarState class
An avatar's fully resolved state, including the design axes.
- Inheritance
-
- Object
- FluentAvatarBaseState
- FluentAvatarState
- Annotations
Constructors
-
FluentAvatarState({required FluentAvatarActive active, required FluentAvatarColor color, required FluentAvatarSize size, required FluentAvatarShape shape, ImageProvider<
Object> ? image, String? initials, Widget? icon, Widget? badge, String? semanticLabel}) -
Creates a resolved state.
const
Properties
- active → FluentAvatarActive
-
Whether the activity ring is drawn, and how.
finalinherited
- badge → Widget?
-
The presence badge, anchored to the bottom-right corner.
finalinherited
- color → FluentAvatarColor
-
Which
Avatar colormode to paint in.final - hashCode → int
-
The hash code for this object.
no setterinherited
- icon → Widget?
-
The fallback glyph, drawn when there is neither image nor initials.
finalinherited
-
image
→ ImageProvider<
Object> ? -
The photo, drawn cover-fit and clipped to the avatar's own radius.
finalinherited
- initials → String?
-
One to three letters, drawn when there is no image.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- semanticLabel → String?
-
Announced by assistive technology. Usually the person's name.
finalinherited
- shape → FluentAvatarShape
-
Corner treatment.
final
- size → FluentAvatarSize
-
Edge length.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited