flog_dart

Flutter companion for flog — a terminal-native log viewer + network inspector.

flog_dart runs a WebSocket server inside your Flutter app on port 9753 (or the first free port in [9753, 9762]). When you open the flog TUI on your dev machine, it connects to the app and streams logs, HTTP / SSE / WebSocket traffic, and synchronises mock rules.

Everything is compile-time-disabled in release builds — AOT tree-shakes the whole package out of the binary.

Installation

flog_dart is debug-only. Put it under dev_dependencies to keep it out of release dependency resolution:

dev_dependencies:
  flog_dart: ^0.7.2

If you need to reference types from flog_dart in your own code (e.g. a subclass of FlogLogger), use a regular dependencies: entry; flogEnabled still tree-shakes the implementation out in release builds.

Quick start

One line in main():

import 'package:flog_dart/flog_dart.dart';

void main() {
  WidgetsFlutterBinding.ensureInitialized();
  Flog.init();
  runApp(MyApp());
}

Flog.init({int port = 9753}) is synchronous and zero-blocking. It:

  1. Starts FlogServer on the first free port in [port, port+9].
  2. Registers hooks for debugPrint, FlutterError.onError, and PlatformDispatcher.onError so every framework log and crash ends up in flog.
  3. Fetches app name / version / package name via package_info_plus in the background and publishes it to any connected TUI.

Logging

final log = FlogLogger('Network');
log.i('-> GET /api/users');
log.e('Connection failed', error: e, stackTrace: st);

Shorthands: v / d / i / w / e. Full-word equivalents: verbose / debug / info / warning / error. Pass error: + stackTrace: on debug / warning / error when you have them.

Set FlogLogger.printToConsole = true to also echo every log to the Flutter debug console — handy when you're not attached to the flog TUI but still want to see what flog_dart would have sent.

Network inspector — FlogDio

Drop-in Dio replacement:

import 'package:flog_dart/flog_dart.dart';

final dio = FlogDio(baseUrl: 'https://api.example.com');
final response = await dio.get('/users');

FlogDio inserts two interceptors at the front of the chain:

  1. FlogMockInterceptor — checks the mock rules synced from the flog TUI. If a rule matches, it resolves the request locally with the canned response; flog still sees it and tags it Mocked.
  2. FlogHttpInterceptor — records the request, response, error, headers, and bodies (subject to FlogHttpConfig).

Add your own interceptors after FlogDio construction with the usual dio.interceptors.add(...). They run after flog's pair, so business-layer interceptors cannot hide responses from flog.

Configuration

final dio = FlogDio(
  baseUrl: 'https://api.example.com',
  flogConfig: FlogHttpConfig(
    includeRequestHeaders: true,
    includeResponseHeaders: true,
    includeRequestBody: true,
    includeResponseBody: true,
    maxBodySize: 10 * 1024 * 1024,
    filter: (options) => !options.path.startsWith('/health'), // exclude noisy endpoints
  ),
);

Manual integration (without FlogDio)

If you can't switch to FlogDio, add the interceptor manually:

final dio = Dio();
dio.interceptors.addAll([
  FlogHttpInterceptor(),        // MUST be first
  ApiResponseInterceptor(),
  LoggingInterceptor(),
]);

FlogHttpInterceptor must run before any interceptor that might handler.reject() the response — otherwise flog never sees the response and the request stays Pending forever.

SSE

v0.8 splits the SSE subsystem into three composable StreamTransformers. Most users can ignore the transformers and just call FlogDio.sse:

final sse = await dio.sse('/chat/completions',
  method: 'POST',
  data: {'model': 'gpt-4', 'messages': [...]},
);

// v0.8 — preferred: typed events
await for (final SseEvent e in sse.events) {
  if (e.data == '[DONE]') break;
  print('${e.event ?? "message"}[${e.id}]: ${e.data}');
}

SseEvent models a single W3C EventSource event: event (type, or null for the default message), data (multi-line data: lines joined with \n), id, retry (ms), and any preceding : comments.

v0.7 .stream is still supported

SseResponse.stream is a Stream<String> of joined data: payloads with the OpenAI-style [DONE] terminator filtered out. It is annotated @Deprecated and will be removed in v1.0, but keeps working:

// ignore: deprecated_member_use
await for (final data in sse.stream) { print(data); }

.stream and .events share one subscription to the underlying byte stream — pick one; listening to both raises a StateError.

Custom pipelines (advanced)

For full control, compose the transformers yourself. This lets you, for example, raise the default 1 MiB buffer cap or skip the reporter entirely:

import 'package:flog_dart/flog_dart.dart';

final events = responseBody.stream
    .cast<List<int>>()
    .transform(const SseByteDecoder(maxBufferBytes: 4 * 1024 * 1024))
    .transform(const SseLineDecoder())
    .transform(FlogSseReporter(url: url, method: 'POST'));

Or use FlogSseParser.wrap / FlogSseParser.wrapTyped — the v0.7 convenience shims, unchanged:

await for (final data in FlogSseParser.wrap(
  responseBody.stream,
  url: '/api/chat/completions',
  method: 'POST',
)) {
  final json = jsonDecode(data);
  // ...
}

WebSocket

FlogWebSocket wraps web_socket_channel:

final ws = await FlogWebSocket.connect('wss://example.com/ws');
ws.send(jsonEncode({'type': 'hello'}));
ws.stream.listen((data) => print(data)); // broadcast stream (DART-006)
await ws.close();

Every send, every inbound frame, and the eventual close event go to flog. Binary frames are forwarded as "<binary: N bytes>" (see PROTOCOL §4.3).

Mocking

Mock rules are authored in the flog TUI (Network tab → M to open the mock rules panel, or M on a selected request to fork one from it). Each rule has a URL pattern (substring match), optional method filter, status code, response body, optional delay, and enabled flag.

When you create or toggle a rule the TUI sends it to the running app over the WebSocket control channel ({"type":"mock_sync","rules":"…"}). FlogMockInterceptor updates its in-memory rules and begins intercepting matching requests. Matched requests are still logged by FlogHttpInterceptor and appear in the inspector tagged Mocked.

Matching semantics: substring on the full URL, first-match-wins, case-sensitive. Optional method filter applies when set.

Replay

In the flog TUI, selecting a captured HTTP request in the Network tab and pressing r sends a {"type":"replay"} frame to the app. The Dart side re-executes the request through the same Dio instance, so mock rules still apply. The new request is logged with EntrySource::Replay.

flogEnabled tree-shaking

flogEnabled is a compile-time constant:

Condition flogEnabled
Default debug build true
Default release build (dart.vm.product) false
--dart-define=APP_FLAVOR=release false
--dart-define=APP_FLAVOR=<anything else> true
--dart-define=FLOG_ENABLED=true true
--dart-define=FLOG_ENABLED=false false

When flogEnabled == false, every entry point in flog_dart is if (!flogEnabled) return; at the top, so AOT removes the whole package from the final binary.

Tests

cd flog_dart
dart test
dart analyze

The flog_dart/test/ suite includes the W3C-compliant SSE parser contract (DART-001/002 regression tests) — they exercise FlogSseParser directly against realistic SSE streams.

v0.8 → v1.0 migration preview

SseResponse.stream is @Deprecated as of v0.8 and will be removed in v1.0. Switch call sites to .events at your convenience; the wire protocol does not change.

License

MIT.

Libraries

flog_dart
Lightweight structured logger and network inspector bridge for Flutter.