FloatingActionBubble class

Inheritance

Constructors

FloatingActionBubble({Key? key, required List<Widget> items, required void onPressed(), required Color iconColor, required Color backgroundColor, required Animation<double> animation, double separation = 12, Object? heroTag, IconData? iconData, bool autoFocus = false, AnimatedIconData? animatedIconData, ShapeBorder? shape, double? elevation, Clip clipBehavior = Clip.none, double? disabledElevation, Color? splashColor, Color? hoverColor, Color? focusColor, MouseCursor? mouseCursor, double? hoverElevation, double? focusElevation, bool? enableFeedback, bool isExtended = false, Color? foregroundColor, FocusNode? focusNode, double? highlightElevation, MaterialTapTargetSize? materialTapTargetSize, bool mini = false, String? tooltip})
const

Properties

animatedIconData AnimatedIconData?
final
autoFocus bool
final
backgroundColor Color
final
clipBehavior Clip
final
disabledElevation double?
final
elevation double?
final
enableFeedback bool?
final
focusColor Color?
final
focusElevation double?
final
focusNode FocusNode?
final
foregroundColor Color?
final
hashCode int
The hash code for this object.
no setterinherited
heroTag Object?
final
highlightElevation double?
final
hoverColor Color?
final
hoverElevation double?
final
iconColor Color
final
iconData IconData?
final
isExtended bool
final
items List<Widget>
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
listenable Listenable
The Listenable to which this widget is listening.
finalinherited
materialTapTargetSize MaterialTapTargetSize?
final
mini bool
final
mouseCursor MouseCursor?
final
onPressed → void Function()
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
separation double
final
shape ShapeBorder?
final
splashColor Color?
final
tooltip String?
final

Methods

build(BuildContext context) Widget
Override this method to build widgets that depend on the state of the listenable (e.g., the current value of the animation).
override
createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<AnimatedWidget>
Subclasses typically do not override this method.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
itemBuilder(BuildContext context, int index) Widget
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited