skew method
Skew by amount percentage (0 - 1.0) This can be used with a MouseReagion to indicate that the card can be flipped. skew(0) to go back to original.
Implementation
void skew(double amount, {Duration? duration, Curve? curve}) {
assert(0 <= amount && amount <= 1);
if (state!.isFront) {
controller?.animateTo(amount, duration: duration, curve: curve!);
} else {
controller?.animateTo(1 - amount, duration: duration, curve: curve!);
}
}