ResourceController<T> class
Reactive controller for loading and refreshing API data.
A resource is Flint UI's recommended shape for data that comes from a FlintDart endpoint. It keeps request status, current data, errors, and local optimistic updates in one signal.
Constructors
-
ResourceController({required ResourceLoader<
T> loader, T? initialData, bool loadImmediately = false}) - Creates a resource controller.
Properties
- data → T?
-
Current data, when available.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
-
loader
→ ResourceLoader<
T> -
The function used to fetch fresh data.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
snapshot
→ ResourceSnapshot<
T> -
Current resource snapshot.
no setter
-
state
→ StateSignal<
ResourceSnapshot< T> > -
Reactive snapshot signal.
final
Methods
-
dispose(
) → void - Clears listeners owned by this resource.
-
load(
{bool silent = false}) → Future< T?> - Loads fresh data.
-
mutate(
T updater(T? current)) → void - Applies a local mutation to the current data.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
refresh(
{bool silent = false}) → Future< T?> - Alias for load used by dashboard refresh buttons.
-
setData(
T data) → void - Replaces the current data.
-
setError(
Object error) → void - Marks the resource as failed.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited