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flim.dart
GameLoop
muted property
muted property
dark_mode
light_mode
muted
property
bool
muted
Implementation
bool get muted => _ticker.muted;
void
muted=
(
bool
muted
)
Implementation
set muted(bool muted) => _ticker.muted = muted;
flim package
documentation
flim
GameLoop
muted property
GameLoop class