Minimal data-driven sprite render lib for Flutter
- Sprites and sprite animations with transforms
- Buffered sprite rendering using Canvas.drawAtlas (fast!)
- Data-driven: load sprites and animations as json
- Abstractions for game, render-loop, widgets and more
- Generic asset cache used for images, json and more
- Minimal and loosely coupled Flutter package
flim to your
scripts/docs.sh to generate docs.
I'd like to keep flim minimal, so i won't be adding lots of game features.
Code is expected to break.
Code and doc improvements are welcome.
Inspired by Flame