normaliseConstraints method
void
normaliseConstraints()
Implementation
void normaliseConstraints() {
if (boundKey == null) return;
double constraintsMinX = constraintsMin!.dx == double.negativeInfinity ? double.negativeInfinity : boundWidth * constraintsMin!.dx;
double constraintsMinY = constraintsMin!.dy == double.negativeInfinity ? double.negativeInfinity : boundHeight * constraintsMin!.dy;
double constraintsMaxX = constraintsMax!.dx == double.infinity ? double.infinity : boundWidth * constraintsMax!.dx;
double constraintsMaxY = constraintsMax!.dy == double.infinity ? double.infinity : boundHeight * constraintsMax!.dy;
constraintsMin = Offset(constraintsMinX, constraintsMinY);
constraintsMax = Offset(constraintsMaxX, constraintsMaxY);
}