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flgl package
documentation
openGL/open_gl_es.dart
OpenGLES class
OpenGLES class
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OpenGLES
class
Constructors
OpenGLES
(
Map
<
String
,
dynamic
>
options
)
Properties
defaultFrameBuffer
→
int
no setter
defaultTexture
→
int
no setter
egl
→
LibEGL
no setter
frameBuffer
↔
Pointer
<
Uint32
>
getter/setter pair
frameBufferTexture
↔
Pointer
<
Uint32
>
getter/setter pair
gl
→
OpenGLContextES
no setter
hashCode
→
int
The hash code for this object.
no setter
inherited
renderBuffer
↔
Pointer
<
Uint32
>
getter/setter pair
runtimeType
→
Type
A representation of the runtime type of the object.
no setter
inherited
Methods
dispose
(
)
→ dynamic
eglMakeCurrent
(
int
display
,
int
draw
,
int
read
,
int
context
)
→ dynamic
getEglLibrary
(
)
→
DynamicLibrary
?
EGL provides a native platform interface via the <EGL/egl.h> and <EGL/eglext.h> headers for allocating and managing OpenGL ES contexts and surfaces. EGL allows you to perform the following operations from native code:
getGLLibrary
(
)
→
DynamicLibrary
?
The standard OpenGL ES headers contain the declarations necessary for OpenGL ES. To use OpenGL ES 3.x, link your native module to libGLESv3.
makeCurrent
(
List
<
int
>
egls
)
→ dynamic
noSuchMethod
(
Invocation
invocation
)
→ dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString
(
)
→
String
A string representation of this object.
inherited
Operators
operator ==
(
Object
other
)
→
bool
The equality operator.
inherited
flgl package
documentation
openGL/open_gl_es
OpenGLES class
open_gl_es library