uniformMatrix4x3fv method

dynamic uniformMatrix4x3fv(
  1. int location,
  2. bool transpose,
  3. List<double> value
)

Implementation

uniformMatrix4x3fv(int location, bool transpose, List<double> value) {
  var count = value.length ~/ 12;
  var arrayPointer = floatListToArrayPointer(value);
  gl.glUniformMatrix4x3fv(location, count, transpose ? 1 : 0, arrayPointer);
  calloc.free(arrayPointer);
}