uniformMatrix3x2fv method
Implementation
uniformMatrix3x2fv(int location, bool transpose, List<double> value) {
var count = value.length ~/ 6;
var arrayPointer = floatListToArrayPointer(value);
gl.glUniformMatrix3x2fv(location, count, transpose ? 1 : 0, arrayPointer);
calloc.free(arrayPointer);
}