uniform4iv method

dynamic uniform4iv(
  1. int location,
  2. dynamic value
)

Implementation

uniform4iv(int location, value) {
  int count = value.length;
  final valuePtr = calloc<Int32>(count);
  valuePtr.asTypedList(count).setAll(0, value);
  gl.glUniform4iv(location, count, valuePtr);
  calloc.free(valuePtr);
}