framebufferTexture2D method

dynamic framebufferTexture2D(
  1. dynamic target,
  2. dynamic attachment,
  3. dynamic textarget,
  4. dynamic texture,
  5. dynamic level,
)

Implementation

framebufferTexture2D(target, attachment, textarget, texture, level) {
  return gl.glFramebufferTexture2D(target, attachment, textarget, texture, level);
}