framebufferTexture2D method
dynamic
framebufferTexture2D(
- dynamic target,
- dynamic attachment,
- dynamic textarget,
- dynamic texture,
- dynamic level,
Implementation
framebufferTexture2D(target, attachment, textarget, texture, level) {
return gl.glFramebufferTexture2D(target, attachment, textarget, texture, level);
}