compressedTexImage2D method

dynamic compressedTexImage2D(
  1. dynamic target,
  2. dynamic level,
  3. dynamic internalformat,
  4. dynamic width,
  5. dynamic height,
  6. dynamic border,
  7. dynamic imageSize,
  8. dynamic data,
)

Implementation

compressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data) {
  return gl.glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
}