clamp method
If this vector's x, y or z value is greater than the max vector's x, y or z value, it is replaced by the corresponding value.
If this vector's x, y or z value is less than the min vector's x, y or z value, it is replaced by the corresponding value.
min
- the minimum x, y and z values.max
- the maximum x, y and z values in the desired range
Implementation
Vector3 clamp(Vector3 min, Vector3 max) {
// assumes min < max, componentwise
x = math.max(min.x, math.min(max.x, x));
y = math.max(min.y, math.min(max.y, y));
z = math.max(min.z, math.min(max.z, z));
return this;
}