MeshBasicMaterial constructor
MeshBasicMaterial({})
Implementation
MeshBasicMaterial({
this.color,
this.map,
this.mapWidth,
this.mapHeigth,
this.checkerboard = false,
}) {
color ??= Color(1, 1, 1, 1);
// Set the material uniforms;
uniforms['u_colorMult'] = color!.toArray();
}