TriangleGeometry constructor
TriangleGeometry()
Implementation
TriangleGeometry() {
// Compute the indices, vertices, normals and uvs.
indices = [0, 2, 1];
vertices = [0, 0, 0, 0, 0.5, 0, 0.5, 0, 0];
normals = [0, 1, 0, 0, 1, 0, 0, 1, 0];
uvs = [0, 0, 1, 0, 0, 1, 1, 1];
// Set index buffer and attributes.
setIndex(indices);
setAttribute('position', Float32BufferAttribute(vertices, 3));
setAttribute('normal', Float32BufferAttribute(normals, 3));
setAttribute('uv', Float32BufferAttribute(uvs, 2));
}