intAttribSetter method

dynamic intAttribSetter(
  1. OpenGLContextES gl,
  2. dynamic index
)

Implementation

intAttribSetter(OpenGLContextES gl, index) {
  return (b) {
    gl.bindBuffer(gl.ARRAY_BUFFER, b.buffer);
    gl.enableVertexAttribArray(index);
    gl.vertexAttribIPointer(index, b.numComponents ?? b.size, b.type ?? gl.INT, b.stride ?? 0, b.offset ?? 0);
  };
}