intAttribSetter method
Implementation
intAttribSetter(OpenGLContextES gl, index) {
return (b) {
gl.bindBuffer(gl.ARRAY_BUFFER, b.buffer);
gl.enableVertexAttribArray(index);
gl.vertexAttribIPointer(index, b.numComponents ?? b.size, b.type ?? gl.INT, b.stride ?? 0, b.offset ?? 0);
};
}