floatMat4Setter method
Implementation
floatMat4Setter(OpenGLContextES gl, location) {
// v: List<double>
return (v) {
// mpori na einai kai provlima to Float32List, ean ne totes vgalto.
gl.uniformMatrix4fv(location, false, v); // change the last param type from List<num> to List<double>
};
}