glLogCall static method

void glLogCall(
  1. OpenGLContextES gl
)

Implementation

static void glLogCall(OpenGLContextES gl) {
  int error = gl.getError();
  if (error != 0) {
    throw 'GL Error: $error';
  }
  // while (error != 0) {
  //   throw 'GL Error: $error';
  // }
}