updateCameraMatrix method
dynamic
updateCameraMatrix()
Update the camera matrix and view matrix.
Implementation
updateCameraMatrix() {
cameraMatrix = M4.lookAt(
[position.x, position.y, position.z],
[target.x, target.y, target.z],
[up.x, up.y, up.z],
);
viewMatrix = M4.inverse(cameraMatrix);
// Set the camera related uniforms.
uniforms['u_projection'] = projectionMatrix;
uniforms['u_view'] = viewMatrix;
}